Photo by Vjeran Pavic / The Verge

Sony will start rolling out help for the Variable Refresh Rate (VRR) function for the PS5 by way of an replace launched this week, the corporate introduced Monday.

“On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output,” Sony’s Hideaki Nishino stated in a blog post. “This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing.” The function might be out there globally.

A handful of video games will get VRR help “in the coming weeks,” in line with Nishino’s weblog:

  • Astro’s Playroom
  • Call of Duty: Vanguard
  • Call of Duty: Black Ops Cold War
  • Destiny 2
  • Devil May Cry 5 Special Edition
  • Dirt 5
  • Godfall
  • Marvel’s Spider-Man Remastered
  • Marvel’s Spider-Man: Miles Morales
  • Ratchet & Clank: Rift Apart
  • Resident Evil Village
  • Tiny Tina’s Wonderlands
  • Tom Clancy’s Rainbow Six Siege
  • Tribes of Midgard

Insomniac’s James Stevenson stated that patches will roll out “very” quickly for its video games.

Sony will even allow you to apply VRR to video games that don’t help it. However, Nishino warns that “results may vary depending on the TV you’re using, the game you’re playing, and the visual mode you’ve selected for a particular game (if it supports multiple modes).”


Image: Sony
Here’s the place you’ll discover VRR within the PS5’s settings.

With the addition of VRR help, Sony lastly catches as much as Microsoft’s Xbox Series X / S, that are each able to the function. Sony stated in March that the function can be out there quickly.



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