In Tiny Tina’s Wonderlands, gamers will face Knight Mare, a half horse half knight hybird, in a two section boss battle previous the ultimate battle.

In Tiny Tina’s Wonderlands, Knight Mare is the ultimate boss gamers will face earlier than they confront the Dragon Lord. This undead enemy has the physique of a knight with the top of a unicorn. As the penultimate battle, gamers must be appropriately leveled and ready for a problem. Players will face Knight Mare as a part of the principle story, particularly as soon as they attain the tip of Ossu-Gol Necropolis within the Hall of Heroes. Before trying this boss battle, gamers ought to attain degree 4o, the max level in Tiny Tina’s Wonderlands.

When gamers first face Knight Mare, the boss will assault with primarily melee assaults. Knight Mare will cost at gamers whereas flailing an axe that may deal vital injury if it lands. Additionally, gamers could also be tossed across the area from the impression. Knight Mare additionally makes use of a charged spinning assault, which gamers ought to keep away from as a result of it offers heavy injury. If gamers stray too removed from the boss, Knight Mare will retaliate by taking pictures hearth out of its eyes in a ranged assault.


Related: Tiny Tina’s Wonderlands: All Lost Marble Locations Guide

During this section of the battle, when Knight Mare has a 3rd of its well being remaining, the boss turns into immune to break, even from a robust weapon like Shadowfire in Tiny Tina’s Wonderlands. Players might want to activate the three purple Runes within the area to take away the injury immunity and end this section of the battle. Players will know Knight Mare is susceptible once more when the protect icon disappears from the well being bar. Once gamers have dealt sufficient injury to Knight Mare, they may enter the second section of the battle.

Tiny Tina’s Wonderlands: Knight Mare Boss Fight’s Second Phase

Tiny Tina's Wonderlands' World Is Ruled By Queen Butt Stallion

Knight Mare will visually seem blue and translucent and wield an infinite arena-wide sword. The boss will ship an unavoidable shot of electrical energy all through the world to start the section. Knight Mare will even be tougher to assault throughout this section as a result of the boss will keep within the higher half of the world. To deliver the boss again to the bottom, gamers can activate the Rune within the area. Alternatively, gamers can use ranged assaults on Night Mare, equivalent to with the Masterwork Handbow in Tiny Tina’s Wonderlands, as the boss floats above the world.

Players will wish to deal injury to Knight Mare whereas frequently avoiding the sword and electrical assaults. Additionally, gamers must be cautious of the enemy spectral steeds that may periodically assault from the edges of the world. If gamers are hit by a kind of apparitions, they may take a major quantity of injury.

To defeat Knight Mare, gamers might want to clear all three of its well being bars. Players can decide their progress by the colour of the bar. In the start of section one, Knight Mare’s well being bar is yellow, and it’ll flip white when gamers have dealt enough injury. For section two, the well being bar is blue. Of word, weapons and spells that deal poison, ice, and electrical injury are simplest in opposition to the equestrian foe, relying on the participant’s class in Tiny Tina’s Wonderlands. Players may also goal for Knight Mare’s head in an try to land important hits, which deal extra injury.

Next: Tiny Tina’s Wonderlands: How To Get Lil K’s Bread Slicer

Tiny Tina’s Wonderlands is on the market for Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5, and PC.

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